
SIRTET
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive (may not load correctly).
Long story short: please rate after watching the gameplay video!
SIRTET is a derivative of tetris where you are the villain.
Instead of trying to stack pieces neatly in order to clear lines you must try and give the AI the worst piece possible to make it fill the board and "lose the game".
The biggest twist is that SIRTET isn't played on a PC - it runs on a DIY console made of an Arduino Mega 2560, a button, a piezo speaker and a NOKIA 5110 LCD screen. Feels just like the handheld consoles of the 90's. The poor thing only has 256KB of storage, 8KB of RAM and a 16MHz processor.
One of the reasons I have submitted to the jam is that (almost)no one will be able to play this because of the hardware required. For that reason I humbly ask you to rate this game based on the gameplay video. Please forgive the shaky camera and glitchy screen. The glitches are due to a low quality rubber contact between LCD and PCB, it's not my code's fault. And yeah, I suck at this game XD
Instructions to assemble the hardware are included with the source, along with all Arduino libraries needed. If you do play it I'd love to have some feedback :)
The controls are simple: press the button to cycle through the pieces.
BTW I did finish in 48h - I even show my clock on the video for the sake of honor.
SIRTET is a derivative of tetris where you are the villain.
Instead of trying to stack pieces neatly in order to clear lines you must try and give the AI the worst piece possible to make it fill the board and "lose the game".
The biggest twist is that SIRTET isn't played on a PC - it runs on a DIY console made of an Arduino Mega 2560, a button, a piezo speaker and a NOKIA 5110 LCD screen. Feels just like the handheld consoles of the 90's. The poor thing only has 256KB of storage, 8KB of RAM and a 16MHz processor.
One of the reasons I have submitted to the jam is that (almost)no one will be able to play this because of the hardware required. For that reason I humbly ask you to rate this game based on the gameplay video. Please forgive the shaky camera and glitchy screen. The glitches are due to a low quality rubber contact between LCD and PCB, it's not my code's fault. And yeah, I suck at this game XD
Instructions to assemble the hardware are included with the source, along with all Arduino libraries needed. If you do play it I'd love to have some feedback :)
The controls are simple: press the button to cycle through the pieces.
BTW I did finish in 48h - I even show my clock on the video for the sake of honor.