Shifter

Shifter

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.56
fun: 2.66
graphics: 3.00
humor: 1.73
innovation: 2.30
mood: 3.03
overall: 2.63
theme: 3.23
My half-made entry.

My intention was a procedurally generated roguelike with multiple levels.

Right now it's a single procedural level; find the Mudman and kill him.

CONTROLS

Move: WASD

Attack: Left-Click

Feline Form: Q

Canine Form: E

Dodge-step backward: Alt

Dodge-roll (as Feline only): SPACE

Zoom In/Out: Mousewheel

Didn't have time for UI, so you kill him in two hits, and he kills you in two hits.

You have two forms with different attacks. I wanted to add a couple more--and, of course, more than one enemy. I started learning Unity/C# about a month and a half ago, so I just ran out of time dealing with snags. I'm still really happy that it pushed me to work all weekend. I haven't been this stressed out since college.

EDIT: Used a WebGL build that is working now yay

/*I tried to create a Web Player on itch.io, but the player & enemy sprites all show up as white polygons. I'm guessing because of the Animators. If anyone knows a way around this, or a better way to create a web player, let me know and I'll try to fix it!*/

All the Art, Code, SFX (through SFXR) were made by me.

That dank music was created by Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 3.0 License

http://creativecommons.org/licenses/by/3.0/
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