
Shifter
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
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My half-made entry.
My intention was a procedurally generated roguelike with multiple levels.
Right now it's a single procedural level; find the Mudman and kill him.
CONTROLS
Move: WASD
Attack: Left-Click
Feline Form: Q
Canine Form: E
Dodge-step backward: Alt
Dodge-roll (as Feline only): SPACE
Zoom In/Out: Mousewheel
Didn't have time for UI, so you kill him in two hits, and he kills you in two hits.
You have two forms with different attacks. I wanted to add a couple more--and, of course, more than one enemy. I started learning Unity/C# about a month and a half ago, so I just ran out of time dealing with snags. I'm still really happy that it pushed me to work all weekend. I haven't been this stressed out since college.
EDIT: Used a WebGL build that is working now yay
/*I tried to create a Web Player on itch.io, but the player & enemy sprites all show up as white polygons. I'm guessing because of the Animators. If anyone knows a way around this, or a better way to create a web player, let me know and I'll try to fix it!*/
All the Art, Code, SFX (through SFXR) were made by me.
That dank music was created by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
My intention was a procedurally generated roguelike with multiple levels.
Right now it's a single procedural level; find the Mudman and kill him.
CONTROLS
Move: WASD
Attack: Left-Click
Feline Form: Q
Canine Form: E
Dodge-step backward: Alt
Dodge-roll (as Feline only): SPACE
Zoom In/Out: Mousewheel
Didn't have time for UI, so you kill him in two hits, and he kills you in two hits.
You have two forms with different attacks. I wanted to add a couple more--and, of course, more than one enemy. I started learning Unity/C# about a month and a half ago, so I just ran out of time dealing with snags. I'm still really happy that it pushed me to work all weekend. I haven't been this stressed out since college.
EDIT: Used a WebGL build that is working now yay
/*I tried to create a Web Player on itch.io, but the player & enemy sprites all show up as white polygons. I'm guessing because of the Animators. If anyone knows a way around this, or a better way to create a web player, let me know and I'll try to fix it!*/
All the Art, Code, SFX (through SFXR) were made by me.
That dank music was created by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/