Ludum Dare #38compo
A Couple of Questions, Volume II: Small Business, Small World
This is a point and click, conversation-based Adventure game based in a small company whose co-owner has mysteriously died. You are the Detective assigned to the case. Is it a case of an ageing party girl who finally popped her clogs, or is something more suspicious going on?
You can find the game at https://stoogebag.itch.io/a-couple-of-questions-ii for now. Source (in the form of unity assets/project settings folders) is there on the page too.
HOW TO PLAY:
Runs in the browser (Unity Webgl). It takes a little while to load, so please be patient.
Control the game completely with the mouse. Click an NPC to talk. While talking, select your speech options, or select a clue from your notebook to ask them about it.
I didn't have time to test as much as I'd have liked, though I don't think there are any very serious bugs.
PLEASE REPORT ANY ISSUES TO
- stoogebag at gmail dot com; or
- twitter @stoogebag
Troubleshooting/known issues:
- Sometimes the notebook bugs out populating locations. If this happens, change screens and try again, it usually works.
TOOLS USED:
- Unity Engine
- VIDE Dialogue Editor (with modifications made during the event)
- SavWav script (by darktable)
- Audacity
- Paint.NET
You can find the game at https://stoogebag.itch.io/a-couple-of-questions-ii for now. Source (in the form of unity assets/project settings folders) is there on the page too.
HOW TO PLAY:
Runs in the browser (Unity Webgl). It takes a little while to load, so please be patient.
Control the game completely with the mouse. Click an NPC to talk. While talking, select your speech options, or select a clue from your notebook to ask them about it.
I didn't have time to test as much as I'd have liked, though I don't think there are any very serious bugs.
PLEASE REPORT ANY ISSUES TO
- stoogebag at gmail dot com; or
- twitter @stoogebag
Troubleshooting/known issues:
- Sometimes the notebook bugs out populating locations. If this happens, change screens and try again, it usually works.
TOOLS USED:
- Unity Engine
- VIDE Dialogue Editor (with modifications made during the event)
- SavWav script (by darktable)
- Audacity
- Paint.NET


