Waller

by kurzu
Your objective is to let red win. While the green pawns are moving, you point some position using your mouse and therefore for let to the AI less probabile that it'll move the pointed pawn - (repeating:) the nearer the pawn is to the pointed place, the less is the probability it will move. I've found out that I added far to much randmness to my AI code, but it was to late for changes. If you are a genius you will definately see the response to your mouse position, but if not - you may have problems:)

And now something about the rules:
1) each pawn consists of two pawns that are connected using a cross
2) the pawn can't jump over the cross while moving
3) only the most forward pawn of the connected two can move
4) pawns can kill themselves while moving onto their position (like in chess) - this kills all connected pawns
5) before the first move each two pawns own only one place
I think these rules are enough to understand the game - everything should clear itself while you try it!

P.S.
Coded in about 6 hours.
P.S.2
In the original design there were three teams (two computers and some special characters played by a man) but as you can see - one is missing:(

screenshot
Found a bug?
Tell us on Discord