Ludum Dare #10compo
Marble Bomb
Wow, I’m pooped. XNA was like really weird. Please, enjoy! You might need a decent system to run this. It uses version 2.0 vertex and pixel shaders. Meow =^.^=
Download Windows Binary 6.8MB
Download Source 22.7MB
EDIT: You need the latest DirectX and XNA redistributable installed, even on Vista, or else it will crash! You can get DirectX
here
and XNA
here.
Download Windows Binary 6.8MB
Download Source 22.7MB
EDIT: You need the latest DirectX and XNA redistributable installed, even on Vista, or else it will crash! You can get DirectX
here
and XNA
here.
Tools: XNA

Comments18
Quite a big spike in difficulty from level 2 to level 3. Level 4 was rather pointless, gave up after a minute, went to get coffee and when I came back it had finished by itself. Perhaps an arrow indicating in which direction the finish area is would help?
Sound and music were nice. The graphics were awesome (wow - you did that in 48 hours!? ;-)).
Could've been really nice if you spent more time on gameplay and less on the shiny shaders...
this is probably due to my video card
The camera angle and controls definitely did not help. You should consider changing them a little. Or at the very least adding a keyboard control, because due to the camera jumping all over the place, it was impossible to aim with the mouse.
Anyway, I generally like marble rolling games and would probably have liked this one too if it wasn't for the absolutely horrible controls that makes anything beyond level 2 completely unplayable =/
Still, it's a nice idea (no explosions, woo) and I liked the music =]
Also, as other people mentioned, the controls were HORRIFIC. I've played a bunch of these marble rolling games, and I've never seen one with a control scheme like this. It was absolute murder. Nice music and visuals, though.
I did not enjoy the graphics, I would much have preferred a solid color surface for all objects :)