Ludum Dare #11compo
keeyai's LD11 game
Here it is:
http://keeyai.com/blog/wp-content/plugins/wp-download_monitor/user_uploads/minimalist.zip
EDIT: 9:01 PM — I didn’t get to make the executable in time, and I haven’t even tested it, but here it is
http://keeyai.com/blog/wp-content/plugins/wp-download_monitor/user_uploads/minimalist.exe
EDIT: 9:03 PM — Nope, it doesn’t work. You’ll have to use the source (it’s only 1 file, you should be file)
EDIT: after seeing the comments of people who either can’t or won’t install pygame, I made a windows executable. It is all the same code, just in an exe. Get it
here
.
Final Screenshot:
http://keeyai.com/blog/wp-content/plugins/wp-download_monitor/user_uploads/minimalist.zip
EDIT: 9:01 PM — I didn’t get to make the executable in time, and I haven’t even tested it, but here it is
http://keeyai.com/blog/wp-content/plugins/wp-download_monitor/user_uploads/minimalist.exe
EDIT: 9:03 PM — Nope, it doesn’t work. You’ll have to use the source (it’s only 1 file, you should be file)
EDIT: after seeing the comments of people who either can’t or won’t install pygame, I made a windows executable. It is all the same code, just in an exe. Get it
here
.
Final Screenshot:
Tools: pygame


Comments18
My big complaint with this game was the lack of autofire. My arm hurts right now (I realized after a while that I had 2 fire buttons, so I was pounding them alternately with two fingers... your max fire rate in this game is insane if you don't mind losing the use of your arm).
It was fun to have it dawn on me that the more sides a shape had, the more powerful it was. Ultimately felt pretty pointless though, especially when I managed to max out and knew I was never going to die at that point (playing on easy). I tried hard and just never landed a hit, so that was about that.
The handy tips during play were nice, and lots of stats is always good!
Could use some sounds. Also, next time, don't name your game "<insert theme name here>" ... -__-
Good job on the journal and the jugshots, by the way. Timelapse video should had had more upbeat music in my opinion. :-P
My two gripes are that the easy level was boring, once I switched to medium things became a lot more fun. Also, it was quite difficult to figure out which way you were pointing, when you were moving around a lot.
Overall though, the graphics & gameplay were minimal (in a theme-based good way), consistent, and worked well. Sound and/or music would have helped.
Minimalism might be the name of the game this time around, but it would sure have been nice with some auditorial feedback for destroying enemies, or at least an explosion-like flash or something. Anything. Disappearing enemies aren't very satisfying.
Overall great fun though, the whole control scheme is very nice and fluid. Most raw gameplay fun I've had so far in this compo.