Ludum Dare #11compo
Sailor
Hello again! The linux binaries (and source) are up! These are post-deadline versions where nothing except the necessary has been changed. In order to get the game working on linux I’ve changed the following things:
Reference parameters in the Vector2 class has been set to const
One _itoa_s() call has been changed to a sprintf() call
The time function has been changed from clock() to (clock() * 1000 / CLOCKS_PER_SEC)
Nothing else has been changed (in order to not cheat!), so there’s still a couple of bugs in there which can be used to get higher scores etc. I’m not going to tell you where though 😀
Linux binaries and source:
http://gustav128.googlepages.com/sailor_linux.tar.gz
I should probably mention that you can move your boat using the arrow keys and repaint it while sailing! (people often ignore the readme for some reason :D)
Reference parameters in the Vector2 class has been set to const
One _itoa_s() call has been changed to a sprintf() call
The time function has been changed from clock() to (clock() * 1000 / CLOCKS_PER_SEC)
Nothing else has been changed (in order to not cheat!), so there’s still a couple of bugs in there which can be used to get higher scores etc. I’m not going to tell you where though 😀
Linux binaries and source:
http://gustav128.googlepages.com/sailor_linux.tar.gz
I should probably mention that you can move your boat using the arrow keys and repaint it while sailing! (people often ignore the readme for some reason :D)


Comments26
Really awesome game, though I don't feel so much like I'm sailing as trying to make the most airtight submarine as possible. I wish it floated better initially, rather than always being half submerged, so that it really felt more like the cannonballs were punching holes in the bottom. As it is, holes in the top are almost as bad!
One of my favorites, wish it had more polish in terms of being a complete product - you know, the retry thing everyone else is saying.
My boat kept getting water particles stuck inside when launching it, so it would pretty much sink instantly most of the time :(
Not much of a game though, of course. Took me a few attempts to get a good floating boat, but when I did I managed to hold off until the cannon balls really started raining down after a while.
Fun game :D
Second time too, but I managed to keep it floating underwater somehow. I seem to have a thing for submarines.
And the third, fourth.. Even my one-square ship sank. Man, I really suck at this game.
Seems interesting though =]