Tower Defender

by gbgames
Overall:★★★★★★★★★★2.33(#47)
Fun:★★★★★★★★★★2.05(#50)
Innovation:★★★★★★★★★★2.95(#36)
Theme:★★★★★★★★★★3.62(#23)
Graphics:★★★★★★★★★★2.57(#39)
Humor:★★★★★★★★★★2.64(#23)
Food:★★★★★★★★★★4.07(#3)
Journal:★★★★★★★★★★4.33(#1)
Polish:★★★★★★★★★★1.76(#53)
Technical:★★★★★★★★★★2.10(#51)
Timelapse:★★★★★★★★★★3.80(#4)
Here it is. I’ll say more later.

Tower Defender. EDIT: This is a source only version, and it is 8MB!

EDIT: Get your smaller Linux-binary here: Tower Defender for Linux

EDIT: Get your Win32-binary here: Tower Defender for Win32 Thanks, Entar!

Unfortunately I only got game play in at the last few minutes, and there are problems. For one, there is no way to win or lose. The enemies don’t know that they’ve already stormed the walls and will keep going until they hit the sky, but they do this cool floating thing…which is a bug. Mousing over the archers will make them fire arrows, and they take a bit of time to reload before letting you fire again. The arrows do hit the enemies and make them disappear.

I’ll have a post-mortem up soon.

screenshot

Comments10

Endurion
Nice idea with the hovering, so no hurting hands from excessive clicking. On the other hand some kind of scoring or stages would've been nice.
Once one soldier was climbing on the very left side so i could not shoot him.
Codexus
The hovering thing is nice to fire a whole salvo in one move. Too bad there isn't much challenge.
Too bad it's lacking a game, the controls took me a while to figure out. (I had to read the comments here, because I thought the game was broken.)

Innovative idea however.
I like how you indirectly control the archers by mousing over them. It would probably be harder if they had some delay in shooting (like 1 second to get the bow ready), because as it is you will always kill the invaders if your mouse is there before they are. Nice job.
Morre
The game idea's really good but it needs increasing difficulty, a loss condition, and no enemies spawning while looking at title screen... :)
There's a bug where knights spawn off the tower, which would be a problem if there was a win condition. As it is, the game was fun for a short while but it needs a bit more polish.

Very nice journal, food and timelapse stuff.
jolle
Missing a game.

Foods look good though.
nilsf
The hovering mechanic is a good idea, but too much of the game is missing.
Hamumu
I like the mouseover control. I always think that should be a theme. I have lots of interesting ideas for controlling things without clicking.

Of course, on the other hand, there's no game. But it's fun to mouse over the archers.
matrin
Liked the idea, but implementation is lacking.
Notch
It\'s a shame you didn\'t manage to finish it.

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