Bullrushes

Overall★★★★★★★★★★2.69
Fun★★★★★★★★★★1.93
Innovation★★★★★★★★★★3.79
Theme★★★★★★★★★★2.67
Graphics★★★★★★★★★★4.19
Journal★★★★★★★★★★3.27
Polish★★★★★★★★★★3.00
Technical★★★★★★★★★★2.57
Towlr★★★★★★★★★★3.57
http://cogsci.mcmaster.ca/~peter/ludumdare/midwinter_ld13.zip
(Windows/DirectX 8/VC6)
Bullrushes is a pretty game in the artistic style of Okami (a PS2 title), where everything is drawn with a brush.  The player creates paths of light to guide little fireflies by illuminating bullrushes.  When fireflies come close together, they excitedly mate and burst away, leaving a new firefly in their wake.  Once enough fireflies have been born, the player must help guide them back to their tree stump hollow.
Artistically, I wanted to do something very different this time, taking a minimalist and abstract light on the theme (roads/paths).  I wish I had more time to add a japanese-themed simple score (maybe I’ll add one later).  An interesting fact — the game was created over about
26
hours, instead of the normal 48.
I’m very happy with how it turned out, and had loads of fun doing it.
(Quick edit:  I nearly forgot to mention, the bullrushes will only attract
nearby
fireflies — those that are about 150 pixels away.  If the fireflies aren’t moving towards the bullrush, you’ll have to find a closer one to light their path!  Similarly, the fireflies will have to be guided very close to the middle of their tree stump nest before resting inside).

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