RoadZ

RoadZ

This game is from the old Ludum Dare platform. The original page is no longer available.
Checkerboard tile? Check.
F-Zero inspired sprite? Check.
Wonky psudeo-3d raycasting? Check.
I’m calling it Roadz.

ready to rok.
let’s go roads!

Yes, so as this wears on it becomes more evident that I am, indeed, making Skyroads.
Thinking about making a web-based ‘best times’ feature, just to have SOME original content

Looking kinda pole-position-esque at the moment.
Time to design the tracks.

Source and Win32 binary
, in one convenient package (unzip with PKUNZIP.EXE for best effect)
This is RoadZ. It is a tribute to less troubled times; I could have seen myself being totally stoked when I downloaded this off the neighborhood BBS. Read README.TXT for ill ASCII. Check out all the directories for bonus stuff.
I didn’t get to do the sine scroller though
EDIT
: I forgot to mention that -f runs the game in fullscreen. I meant to make a .bat file, actually included it in my readme, then forgot. Just know that you CAN run fullscreen, use the -f command line switch to make it happen. I recommend it.
EDIT2
: Timelapse is
here
.

Controls:
UP – Accellerate
DOWN – Brake
LEFT/RIGHT – Steer
SPACE – Jump (velocity sensitive)
L ALT – Turbo

I’m pretty much done with gameplay.. now I’m going through and making levels and other content.
Since I’ll never compete with the pretty volumetric lighting in some of your games, I’ve decided to see how many lens flares I can shove into my game
Back to the grind.

This
is a bugfix for Roadz. I’m pretty sure there is an issue with the timing code on Windows ONLY (as in, it doesn’t work at all and makes the game even more ridiculously hard.) This release should stop that from happening. Includes Win32 binary and Python source. The original is still up if you want to take a look.
Edit
: Making this fix broke something else non-critical (but annoying!) in that it was truncating the times to the nearest second. That’s fixed in the above zip as well.
Found a bug?
Tell us on Discord