This is pretty hard, but in the good, challenging kind of way. Couldn't hope to finish this anytime soon, but it sure was fun trying. Slightly sluggish, but that's Flash for ya I guess...
The sense of mounting threat that being engulfed in those things brings is conveyed pretty well. This must be one of the most "doomy" walls in the compo.
Liked the graphics as well as the creative setting, too.
I got swamped by some 800 thingies. Not sure how much of a difference you can make using better tactics, but I'll probably try a few more times later. Never managed to launch any missiles. Was I perhaps supposed to grab the unpleasant floating circles? I was petrified of them, as they could change direction at any time and at least once they made me jet off into a nearby thingie when I was surprised by its change of direction. Collisions/stickiness seems to work reasonably well, although it does slow down significantly when the screen starts filling up. The particle carnage is rather satisfying overall.
Insane and insanely fun for a game-masochist like me. Took around ten tries to beat, and I doubt I could beat it twice in a row. Luck with the sonic rings was kind of needed :) Make this a full game! Remember to make this the last boss or something though :P
This is cool Lerc. Still havent managed to complete the boss, took its shield down 3 times.. but I allways end up getting swarmed. I could see this being turned into a full blown game.
The slippery ship was just much too slippery... actually dodging through stuff just isn't an option with so much inertia, so the only hope was to hang back and keep the area very clear. It didn't stay clear long. I did get to fire missiles once, but that's my record! In another game, I got one ring and then none showed up until the screen was completely covered in blobs! Major slowdown as it built up, unfortunately.
Seems like a good idea that needed to be polished up (nothing like my rock-solid AAA release!).
I enjoyed the graphical style of the sprites. I enjoyed the various aspects to the play. It was very hard for me though and I played it about 5 times. The last time I finally got the missile charge (which looked really cool!) and shot the bosses shield down but got swarmed. :) Would be awesome to see this with sound a tiny little tuning of the control physics though often that is so personal preference. I just know if it was mine I'd want it a little different than the controls feel right now. Would love to hear some sounds and music. I would love a few different power ups or sometimes stronger gun. All in all an addicting yet frustrating (in good way) little game!
It felt a but sluggish, but I guess that's to be expected with many objects (and Flash? I dunno).