It’s 3am and I’m heading to sleep. Haven’t managed to put in all the features I wanted but I think I managed quite well. The game is simple one of Tron – avoid running into walls as long as possible, prolong the inevitable.
Basic setup is for 2 playes, you can change it to single player mode by modifying config.xml that lies in ‘Content’ directory. You’ll need newest .NET and XNA (3.0) redistribuable to play the game so make sure you have them!
Controls are Left/Right arrow for player 1 and A/S for player 2.
That was good fun playing alone. Managed to survive at least a few seconds before getting screwed by my brain not coping with the directions to take :D
I'm a sucker for lightcycle games and making it into a cube is an awesome idea. The sound effects were also great. :D Wish the playfield was a bit bigger and there were networking or AI...
Cool idea and really fun to play despite its simplicity. Could have needed some motion smoothing though, it's sometimes really difficult to orientate. Also not too relevant to the theme.
The game was fun (after I found someone to play it with)... Problem is the zoom... It's too close to the player, we don't have a notion on how the playfield is at a certain time... With a bigger playfield and a camera more zoomed out, it would be extremely cool!
Also, sounds, :D