
Cave In
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Created using:
GM 7
Gimp
This game was made in 2 hours. I'm leaving early Saturday morning and will be gone all weekend, but just had to make something for LudumDare.
Everything is created randomly, from the stalactites to the falling rocks & lava bursts, to even the animation order of the lava to give it a nice fluid look, that's different each time you load the level.
The game gets harder, spawning more objects, as your score increases. At 3000+ it's extremely crazy, being nearly impossible to survive long, but the spawn rate stops increasing at 3000.
Controls:
Space - Start game
Esc - Quit game
Arrow Keys - Move
Estimated Sys. Requirements:
Windows 2000+
128mb ram
4mb video memory
400mhz CPU
Goal of the game: To survive as long as possible. Why are you traveling through a cavern of lava? No one knows. Just live man, LIVE!
(Source code, screenshot, and a copy of this post are included in the ZipFile.)
http://matt-shaffer.com/page/cave-in
GM 7
Gimp
This game was made in 2 hours. I'm leaving early Saturday morning and will be gone all weekend, but just had to make something for LudumDare.
Everything is created randomly, from the stalactites to the falling rocks & lava bursts, to even the animation order of the lava to give it a nice fluid look, that's different each time you load the level.
The game gets harder, spawning more objects, as your score increases. At 3000+ it's extremely crazy, being nearly impossible to survive long, but the spawn rate stops increasing at 3000.
Controls:
Space - Start game
Esc - Quit game
Arrow Keys - Move
Estimated Sys. Requirements:
Windows 2000+
128mb ram
4mb video memory
400mhz CPU
Goal of the game: To survive as long as possible. Why are you traveling through a cavern of lava? No one knows. Just live man, LIVE!
(Source code, screenshot, and a copy of this post are included in the ZipFile.)
http://matt-shaffer.com/page/cave-in