
Cave without Story
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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It's a side-scrolling shooter. Set in a cave. There's no story.
Arrow keys move. X shoots.
The game was programmed in Actionscript using the Flixel API and the free FlashDevelop IDE. The graphics were all painstakingly, maladroitly hand-pixeled in GraphicsGale. Sound effects courtesy of DrPetter's amazing sfxr, converted to mp3 using Audacity. The background track was made in Modplug tracker, using some 8-bit instruments.
There are five basic entities: poorly-drawn gems, stalactites, stalagmites, ants, and bats.
Collect gems for points.
Stalactites can be shot down. If one falls on an ant or a bat, you get extra points. When it lands, the cavern shakes, and may dislodge other stalactites.
Stalagmites are merely obstacles.
Ants rest on the ground. They fire multiple non-homing shots in the air. As the game progresses, they fire more shots faster and with greater frequency. Ants can be killed with sustained fire.
Bats rest on the ceiling. If you fire a shot while one is onscreen, it will swoop down and charge to the left side of the screen. Bats get faster as the game progresses, but still will never attack unless provoked. Bats can be killed, although it's usually better to avoid them.
Score:
Stalactite/Stalagmite: 1 pt.
Ant/Bat: 50 pts.
Gem: 100 pts.
Crushing an enemy with a Stalactite: 250 pts.
Arrow keys move. X shoots.
The game was programmed in Actionscript using the Flixel API and the free FlashDevelop IDE. The graphics were all painstakingly, maladroitly hand-pixeled in GraphicsGale. Sound effects courtesy of DrPetter's amazing sfxr, converted to mp3 using Audacity. The background track was made in Modplug tracker, using some 8-bit instruments.
There are five basic entities: poorly-drawn gems, stalactites, stalagmites, ants, and bats.
Collect gems for points.
Stalactites can be shot down. If one falls on an ant or a bat, you get extra points. When it lands, the cavern shakes, and may dislodge other stalactites.
Stalagmites are merely obstacles.
Ants rest on the ground. They fire multiple non-homing shots in the air. As the game progresses, they fire more shots faster and with greater frequency. Ants can be killed with sustained fire.
Bats rest on the ceiling. If you fire a shot while one is onscreen, it will swoop down and charge to the left side of the screen. Bats get faster as the game progresses, but still will never attack unless provoked. Bats can be killed, although it's usually better to avoid them.
Score:
Stalactite/Stalagmite: 1 pt.
Ant/Bat: 50 pts.
Gem: 100 pts.
Crushing an enemy with a Stalactite: 250 pts.