This was meant to be a completed entry, in Rogue style. Alas, it did not turn out that way, mostly due to self-inflicted delays. Features Programmer's Music & Graphics. The ESC button works quite well. Alternatively try the arrow keys and move around a bit. Coded in Bennu using Context. Graphics made in Graphics Gale. Sounds made with SFXR (<-- Really awesome program) Instrument samples from University of Iowa Electronic Music Studios. Edited in Audacity.
I killed a few dwarves and doom slimes and played a couple times. I wasn't sure if I would ever encounter actual stairs to fulfill the prophecy of the game's title. I wish I had player hit points readout so I knew where I stood run/fight wise. Nice to implement the vision code like that. This game reminded me of old school Ultima games. The music seemed nice but was mixed REALLY low compared to the sound effects.
This reminds me of the game "Quest" I loved that game so much that I once even remaked it - that was in the Div era =D
good game Ecko you should keep working on it... its very solid and the music is just awsome and relaxing =] sounds are good too didn't hurt my head or anything
a bit incomplete but really has all the elements of a good roguelike. I love having the status text scroll. The visibility was technically pretty neat but was kind of annoying and got in the way of gameplay.. perhaps a different presentation (like fog of war or greyed out tiles rather than all black) would fix this. Nice music!
XD "You die... You attack the Doom slime! Hit for 2! Doom slime! dies!" Pretty fun, but there's a good reason why the Roguelike-making contest is a whole week, not a weekend. :P
A rather solid beginning; it's a pity it didn't get taken farther but then, roguelikes are rather complicated beasts. I had fun running around the cavern beating on things and being beaten on in turn.
I wonder, if there's anything except the dwarves and slimes in the cave - some treasures maybe? Being chased by a growing herd of slimes was fun though :)
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Also managed to attack a dwarf after I died. I guess it was a particularly violent death spasm.
Nice music.
good game Ecko you should keep working on it...
its very solid and the music is just awsome and relaxing =]
sounds are good too didn't hurt my head or anything
Good Job =D and AWsome job for a first entry ;)
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Pretty fun, but there's a good reason why the Roguelike-making contest is a whole week, not a weekend. :P
Being chased by a growing herd of slimes was fun though :)