Ludum Dare #15compo
FallingTown
The preloader will hang for a couple of seconds between 95-99%. I ddin't have time to fix that.
The town was built over a cavern. Place your buildings so as not to over stress the ground! Beware, at least one of your competitors has active designs against you! You can also play it safe and place support beams to hold up your structures!
The game ends when the first player reaches $15k cash. Your final score is your 'points' times your 'cash'. You recieve rent in the amount of 1/2 of the purchase cost of all of your remaining buildings
You gain one point every time you place a building.
If you lose a small building, you lose 1 point.
If you lose a medium building, you lose 4 points.
If you lose a large building, you lose 9 points.
Your points will go negative if you lose large buildings early in the game. This makes it extremely hard to win.
No sound. No music. Just didn't have time.
The Direct Embed link goes straight to the game. The other link goes to an index of prior versions made during this compo.
Tools used:
FlashDevelop
FlexSDK
GiMP
that's it! :) Have fun!
The town was built over a cavern. Place your buildings so as not to over stress the ground! Beware, at least one of your competitors has active designs against you! You can also play it safe and place support beams to hold up your structures!
The game ends when the first player reaches $15k cash. Your final score is your 'points' times your 'cash'. You recieve rent in the amount of 1/2 of the purchase cost of all of your remaining buildings
You gain one point every time you place a building.
If you lose a small building, you lose 1 point.
If you lose a medium building, you lose 4 points.
If you lose a large building, you lose 9 points.
Your points will go negative if you lose large buildings early in the game. This makes it extremely hard to win.
No sound. No music. Just didn't have time.
The Direct Embed link goes straight to the game. The other link goes to an index of prior versions made during this compo.
Tools used:
FlashDevelop
FlexSDK
GiMP
that's it! :) Have fun!
Tools: GIMP



Comments19
Overall it seems pretty neat, but either I needed more patience or it needed some tweaking.
I had some wacky input problem going on any time I had the stress map up.
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Neat creative use of the theme, too :)
I placed houses everywhere (as one of the AI players did), but mine kept collapsing. The different views are irritating, it would probably help, if you could see all at once (at least partially).
With maybe only three stress levels, shown in the same view this could be a great strategy game. It's a cool concept with lots of potential.