mine

by zacaj
Overall★★★★★★★★★★3.12
Fun★★★★★★★★★★2.94
Innovation★★★★★★★★★★3.00
Theme★★★★★★★★★★3.89
Graphics★★★★★★★★★★3.39
Audio★★★★★★★★★★3.28
Humor★★★★★★★★★★2.36
Community★★★★★★★★★★2.65
Coolness★★★★★★★★★★26%
Ride your mine cart through a random generated cave, standing up to get points and collect gems and ducking to avoid stalactites.

Made with C++, SDL, openGL, Chipmunk Physics, Paint.NET, sfxr, and gcc.
EDIT: changed player pictures

NOTE: if you start stuck in a really short cave, just press escape and try again

UPDATE:
I know this works in XPx86, maybe 64-bit or Vista breaks it?
If it crashes for you, please download the debug version, run it, and then tell me the number in debug.txt

Tools: Paint.net, SDL, sfxr

Comments19

afterthought
This is really specific, but I do like the graphics of the little fringe grass :P
Gameplay works pretty well.
Hangs here too (Windows 7 x64). Debug.txt says 35.
Noyb
I hear a drum hit, then the game immediately freezes on a black screen.
jarnik
Interesting idea and its implementation, fluid wagon movement is quite enjoyable :)
The sudden death makes it a bit frustrating after a while - how about a slight damage instead of a death and restart?
This is an interesting twist on the 'travel though a tunnel without hitting the edges' game. I really liked the 'stand up for more points' mechanic. However, sometimes I started the game stuck in the wall.
Crashes for me, using Windows Vista 64-bit. Debug number is 17. Music is nice though.
lexaloffle
Bonus humor points for the maximum standing stance.

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Almost
Doesn't work for me either :/
Just blank black console window and blank white game window..
Vista 64 bit.
fydo
No worky for me too. :(
Endurion
I don't get music?

Anyway, a cute little game, if somewhat boring later on. Would be nice to have three keys for the different heights, I miss a lot of coins, because I can't press up fast enough.
On the first play the mine floor and ceiling didn't match up and it was instant death.
What is the physics engine used for?
Entar
Cool idea. Simple, yet fun.
Comtemno
The game doesn't work I'm afraid.
Hey that's pretty fun! My first time playing I spawned inside a wall, though.
Kimau
The game starts then immediately hangs. No error message.
noonat
Windows 7 here... doesn't actually crash but just hangs and stops responding. :(
The freakishly tall man in the cart is the stuff of nightmares. The music sounded neat, but it was SO quiet compared to the sfx that it was really hard to get much from it.
Radix
Great music--but you didn't make it inside the timeframe, huh? Anyway, good fun for a while.
Neat idea. Great graphics and sound, game and the music worked without any problems for me. However it looked kind of like the minecart was getting an erection. The "insta-duck" made it a bit too easy, I think you should have to lower your stance as many times as you raise it. Also there should be something to keep you from just permaducking and just letting the game run.

Needs a lot more variety, but I love the randomly generated caves, very fun.

I think if you took this engine and combined it with the something like the gameplay from "Shopping Cart Hero" (google it if you haven't played it) you would have a seriously awesome game.
Hangs for me as well. I hear the first second of audio and then it halts.

And the debug number is 17

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