Here is my game. It is called I Never Missed Anyone Until The Were All Gone. It is not finished. But it is playable. There's not much to do though and it is very unpolished. And there's probably some glitches in there.
The game was made with C++ and uses the SDL, SDL_image and SDL_gfx libraries. The art was done by hand in pencil and was cleaned up in GIMP.
My idea was far too ambitious for one weekend, though I did manage to get a lot of the core game logic finished. Drawing my graphics by hand took far too long.
This looks fantastic. I explored everywhere that I could, taking in all the detail in the backgrounds. The character's animation looks great too. Please don't give up on this.
I liked the art style, should have gone with something a little simpler, then you might have managed to get something finished, however the artstyle alone as well as the path system you have going is very nice
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