In The Field

In The Field

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
community: 2.67
coolness: 0.25
fun: 2.79
graphics: 2.94
humor: 1.86
innovation: 3.11
overall: 3.00
theme: 4.00
"In The Field" is my entry for LD16, in which the player must get from one point to another. The catch is that the goal point is in different place on every level, the environment is dark until explored, and there are red fields of death all around. If you get too far into the red, you'll die, but it's up to you to know how far is too far. So basically, my game consists of many big, dark mazes of danger. Infinite actually, they're procedurally generated, and you can choose the size of your board in game. Have fun!
It's also worth noting that I only spent maybe 6 or 7 hours developing this, as I was a little limited on time this time around. I used C/C++, SDL and OpenGL to make the game, and GIMP for textures.
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