SEEK*TOR

SEEK*TOR

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.35
community: 2.44
coolness: 0.16
fun: 3.70
graphics: 3.57
humor: 2.25
innovation: 4.09
overall: 3.91
theme: 4.00
The game is in Flash. From the zip file, open index.html to play in your browser, or click the "Web" link to play it online.
NOTICE: I *finally* tracked down the bug that sometimes makes the red enemy square unclickable. Bugfix version available at http://selenetan.com/games/seektor/bugfix20091219/

Changes:
- Fixes bug where the upper-left turret is unclickable
- Fixes bug where sometimes the red enemy square is unclickable
- Fixes bug where on very high levels, the level never starts
- Turns off debug flag so turret layouts are randomized between 4 choices instead of 1
- Background music now loops
The game starts initially muted. Click "MUTE" in the upper-right to toggle sounds and music. (No button feedback, sorry.)

How to play:
Click and hold to charge up your projectile. Release to fire.
If you don't reveal a turret, you'll get a hint showing how far it is to the nearest hidden turret or the enemy.
Once a new turret has been revealed, you can switch the active turret by clicking on a turret.
Try to find the red enemy turret. Click on it to blow it up.
Found a bug?
Tell us on Discord