Tree

Tree

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.62
community: 3.19
coolness: 0.32
fun: 3.27
graphics: 3.52
humor: 2.43
innovation: 3.50
overall: 3.30
theme: 3.39
My game is called Tree, and you have to explore what to do to it. :) I guess every game in existence fits the theme if you think about it.
Anyway, my original idea was to make a the tree a "tree of life"/paradise kind of thing and have the explorer raze it (i.e. by anything you do, harms the tree and the less you ended up harming it, the better you did). It doesn't sound exactly fun, but that was the idea. Kind of like reversing the exploration theme. And it was supposed to be a bit more adveturish with supporting characters and dialog, but time didn't allow. (And my pixel art skills didn't either, that's why there's a "robot" as a character, not anything that would make sense.)
The final version is not really super fun or anything, but I'm pretty happy with what I could achieve this time around. It could use much more work on the moving and digging etc., but what 48h game doesn't. If I had more time, I would've made the goals more clear and added lot more to do (achievements etc. too), now it's quite an empty/pointless place.
Tech: Tried to go with flash+flixel, but soon it came apparent that you can really do just one time of a game with flixel, so this is all custom as3. The crappy graphics were done with Paint.Net, Flash CS4 and Corel Painter 11. Sounds sfxr, of course. I wish I could do music, it would've given the game a much better ambience.
But anyway, that's it, try it out and leave comments. Thanks.
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