
Ludum Dare #17compo
Awesome LifeBoat Game
Your a sailor on a steam powered lifeboat the HMS Awesome, it's dark and there are people who need saving.
The left and right keys rotate your boat and up starts your engine.
Enjoy a 3 minute search and rescue mission.
The left and right keys rotate your boat and up starts your engine.
Enjoy a 3 minute search and rescue mission.
Comments13

Cool sounds, but the game is a bit boring.
It's not bad, though.
It's not bad, though.

cool game but there needs to be more to do.
Awesome sound effects, I love the little chuggy noise of the ship, and the very gravel-voiced people in the water, perhaps the use of the down arrow was not needed and the collision needed to be checked a bit more, but the game is pretty cool otherwise.
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Awesome music, alas the game itself is rather boring. Not much todo or to do wrong.

LA LA LA LA LA LA LAAA LA LA LA

Not bad, a pretty solid implementation of the concept. I found the visuals pretty painful though, and it was really annoying when my boat got caught on an island.
The voice-recorded sound and music are fun.
Great audio. Are you rescuing zombies? :) At the beggining I didn't like the idea of reversing your boat after a collision, but I think it could be a great gameplay mechanism.

There isn't much to do here, but that's definitely still something.
I liked it. The sound volumes could've been tweaked a bit - I turned up the volume for the "music" then blew my ears out with the rescue sound. I think you could have an addicting game if you add some clue where the drowning people were and used a shorter timer that refreshed as you rescued (to increase urgency).
I loved the 'Hooray' sound effect. Also, took me a while to realize that new people were spawning when I rescued old ones.

I like the "music" ;)
The "press down to do a 180" usually doesn't work because it's continually flipping around while the button is held.
The "press down to do a 180" usually doesn't work because it's continually flipping around while the button is held.


Nice idea, but gameplay needs more tightening (controls and collisions especially).
Nice graphic effect with the vignetting, maybe a future version could use the audio cues in order to "see" in the dark better. (In this version, you hear the "help"s when the survivor is in visual range.)
Good work, keep it up.