Island Survivor

Overall:★★★★★★★★★★2.79(#112)
Fun:★★★★★★★★★★2.58(#120)
Innovation:★★★★★★★★★★2.53(#128)
Theme:★★★★★★★★★★3.32(#83)
Graphics:★★★★★★★★★★2.84(#118)
Audio:★★★★★★★★★★3.00(#57)
Humor:★★★★★★★★★★2.08(#120)
Community:★★★★★★★★★★3.05(#84)
Coolness:★★★★★★★★★★50%
This is my first entry. I learned a lot and I can't wait to do another one, although I'll have to wait the next one out. Good luck everyone!

EDIT: here's an alternate download link in case you can not download the file:

http://www.mediafire.com/file/24zrmj52eur/island_survivor.zip

EDIT: Please note, you can win the game! You can find water from the crates as well as springs within the island if you explore the island enough.

screenshot

Comments12

Diet Chugg
Interesting I haven't seen more of this classic approach to islands. Ran our of water and died though... Not possible to win. Still I liked what you got so far. I liked breaking the boxes.
Endurion
Yay, all I needed to do is drink from the canteen often enough and voila, I was suddenly saved :)
I would like to see where you wanted to go with this, more items, more possibilities, etc...
SonnyBone
Won't extract from the zip file.

[cache: storing page]
tembac
You have to install the aplication running setup.
KavuDX
"cannot dowload file" too :(
Perrin
Fun little title, would love to have seen it a little more developed but I enjoyed what you'd done so far.
eli
Yep, this is a winnable game.

I liked the sounds (drinking, eating) and the music riff that played. I guess more sounds would have rounded it off.

I was going to mention the extremely short look-ahead distance, but seeing as there are no enemies or dangers to speak of, I guess it's not that important. I assume you mean to keep crates and berries more surprising.
I love that you put fishing in your game!! There's something about digital fishing that is just entertaining...
Hamumu
I won easily! I think it's because I happened to stumble across two canteens and a fishing pole in moments. That's one huge island. The thing I really didn't like was that the camera didn't scroll until you were about a millimeter from the screen edge. That was maddening.
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