Lonesome Flotsam Ludum Dare 17 version by Caleb Jewett
Get ready to fight for survival! It's your job to control a lifeform so overgrown with hair it is practically unrecognizable. Your good friend, the protagonist, is so filled with fright that she? he? it? can not be left alone for an instant without spinning into a crazed, whirling insanity. You'll have to take the lead.
Scour the landscape for blueprints and materials to give you and your friend the tools to survive and, perhaps, even escape. Sample the local delicacies: crab and purple boar. If you can gather enough wood to build a raft, you might, MIGHT be able to see home again. Or, you might be forced to face an awful truth.
WASD to attack. Arrow keys to move. Use the mouse in the workshop. Get at least 20 trees and the raft blueprints to build a raft, escape, and win the game! ...maybe...
1.1 VERSION: I think I fixed the permanent invulnerability bug, I added a second workshop and some boars to make hunting easier, I fixed a room change bug, and renamed some stuff. Also, the good ending now requires armor. I don't think either ending is accessible in the LD17 version due to bugs :(.
1.2 Changes: The new workshop actually works! It should no longer kill you! Raft recipe moved so it is visible and obtainable. Your conscience may rest more easily: boars will no longer moan so loudly when you kill them. Continues added by popular demand! Please don't tell the wilderness protection officials, they will ruin things for all of us.
An entertaining, almost zelda-esque game... however, it's way too hard to keep the player alive; considering death is final, there needs to be more ways to regain health, perhaps by adding a drop to crabs or boars that restores HP instead of hunger. Tried several times, but the cannons are just too deadly. Pity, I was interested in the ending.
You've made a good effort creating lots of stuff to do, but I think you might've been more successful if the islands weren't so big and empty. Also I stopped losing energy after a couple cannon hits. Also the axe controls were hard to figure out.
Pretty cool! I didn't make it all the way through yet. I like the WASD mapped to the different combat directions, and the axe spinning in the air to damage enemies. :D
Great item-gathering mechanic. The world is huge.. a bit too huge.
I had a great session when a bug kept my health at 100 (no idea how that happened), and I was effectively invincible. I even found the running sneakers. And then I got stuck crossing a bridge onto another island =(
Replaying the game was hard without the health bug, and I kind of gave up.
A *little* coddling could help here. Maybe a checkpoint, or a hotel or something.
I really liked the "story" and the location names. I feel sorry that the game seems I am unworthy to continue exploring, because I feel I'm missing out.
Liked this game a lot and wished I could finish it. I tried playing through it three times but each time a bug prevented me from continuing (in the 1.1 version I got stuck after exiting the second workshop; I wasn't anywhere to be seen and apparently couldn't move). That was pretty frustrating because the game is pretty punishing for making you start over when you die. I actually thought the pace of the game was just right, except that it felt like a chore to play through the beginning parts after dying or getting stuck. Wish there had been continues in the wild, and fewer bugs. Great audio, though the boar-killing sound is outrageously loud! :)
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Quite a long game though. It really could do with one or two continues to be found under a rock or so.
Other than that very nice game.
I had a great session when a bug kept my health at 100 (no idea how that happened), and I was effectively invincible. I even found the running sneakers. And then I got stuck crossing a bridge onto another island =(
Replaying the game was hard without the health bug, and I kind of gave up.
A *little* coddling could help here. Maybe a checkpoint, or a hotel or something.
I really liked the "story" and the location names. I feel sorry that the game seems I am unworthy to continue exploring, because I feel I'm missing out.