
Rising Sea Levels
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
The idea:
Rescue people from procedurally generated islands while sea levels are steadily rising.
What it turned out to be:
UNFINISHED. Throughout the LD, I really had no idea where I was going gameplay-wise, so I toyed around with gfx but found no good use for it later. Basically, all I have now is a little fragment shader demo with minimal user interaction.
Controls:
WASD to control your boat
E to pick up nearby people
Q to drop off passengers
If you want to run the Ruby source, you'll need
gem install gosu
gem install opengl
Didn't manage to provide a standalone OSX app yet, hopefully I can supply it later.
Rescue people from procedurally generated islands while sea levels are steadily rising.
What it turned out to be:
UNFINISHED. Throughout the LD, I really had no idea where I was going gameplay-wise, so I toyed around with gfx but found no good use for it later. Basically, all I have now is a little fragment shader demo with minimal user interaction.
Controls:
WASD to control your boat
E to pick up nearby people
Q to drop off passengers
If you want to run the Ruby source, you'll need
gem install gosu
gem install opengl
Didn't manage to provide a standalone OSX app yet, hopefully I can supply it later.