Ludum Dare #17compo
Voyage for the Queen
Voyage for the Queen requires Silverlight 3. It may work with Moonlight on Linux but is untested as of yet.
Important: If you are playing the original version and the queen asks you to get her 5000 gold coins reload. You will never finish!
The premise is that you are a ship captain that the Queen tasks to get a certain number of items (It is random). You must sail between the islands to obtain the requested number of items to win the game. Pirates will attempt to steal your cargo so you must also stock cannons and swords to fight them with.
There is a strategy guide posted here: http://www.ludumdare.com/compo/2010/04/28/strategy-guide-for-voyage-for-the-queen/
The game was written using Visual Studio and Silverlight. It is using the WriteableBitmapEx library for blitting. Photoshop was used for the graphics.
The bugfix version has the following fixes. The original is also in a link above for the purists:
*Pirates who manage to get through both cannon and sword defenses will now steal all your stuff rather than just saying they did.
*The queen will now not select coins or cannons for the quest as they were problematic.
*Pirates can no longer show up with negative number of swords and cannons.
*Removed exploit where player could get out of a pirate battle by hitting the X on the window.
Important: If you are playing the original version and the queen asks you to get her 5000 gold coins reload. You will never finish!
The premise is that you are a ship captain that the Queen tasks to get a certain number of items (It is random). You must sail between the islands to obtain the requested number of items to win the game. Pirates will attempt to steal your cargo so you must also stock cannons and swords to fight them with.
There is a strategy guide posted here: http://www.ludumdare.com/compo/2010/04/28/strategy-guide-for-voyage-for-the-queen/
The game was written using Visual Studio and Silverlight. It is using the WriteableBitmapEx library for blitting. Photoshop was used for the graphics.
The bugfix version has the following fixes. The original is also in a link above for the purists:
*Pirates who manage to get through both cannon and sword defenses will now steal all your stuff rather than just saying they did.
*The queen will now not select coins or cannons for the quest as they were problematic.
*Pirates can no longer show up with negative number of swords and cannons.
*Removed exploit where player could get out of a pirate battle by hitting the X on the window.






Comments11
Its kinda... relaistic, inmersive... somthing.
Okay, here goes.
The Good - umm... not that many people made trading games? Everything worked fine. The pictures of people where kinda cute.
The bad - clunky controls, boring as hell to play.
The Ugly - spritework. Lack of audio. Total lack of innovation.
It should be noted that Im not really that into trading games, so this review may be unnecessarily brutal. I also got frustrated by silverlight crashing my computer on install, but thats not really your fault (although it definitely made me a little aggravated by the time I started playing this.)
[cache: using cached page]
I had to go around the map quite much and got maybe 50% of what I needed.
A bit more control of the sheep would also be nice, at least diagonal. And sound/music!
I think the game also needs a compass or a map to help you find the Queen again. I managed to find her, but I wasn't sure I was going the right way until I did.
Basically though, fun basic trading game.
Great use of theme!