Dastardly Shapes

Dastardly Shapes

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.23
community: 1.63
fun: 3.38
graphics: 2.23
humor: 1.33
innovation: 2.15
overall: 2.67
theme: 2.46
Arrow keys to move, click to shoot. You have only limited ammo, but you can replenish it by collecting the carcasses of enemy ships.

Made with C++ and SFML.

Windows versions provided by Monk. (Thanks, Monk!)

The current version has minor changes to the original submitted version. It no longer segfaults at wave 7, the time resets when you die, rendering is faster (probably not noticeable for anyone else, but it is for me), and ammo count is not printed to stdout (I forgot to remove that originally).

There's a bug which causes sounds to stop playing after a while, and not return until you quit. There's another which causes bullets to only show up intermittently after a while, which can be "fixed" by dying and restarting.
Found a bug?
Tell us on Discord