Dodger

by kd5bjo
Overall★★★★★★★★★★2.27
Fun★★★★★★★★★★1.96
Innovation★★★★★★★★★★2.43
Theme★★★★★★★★★★3.39
Graphics★★★★★★★★★★1.91
Audio★★★★★★★★★★1.20
Humor★★★★★★★★★★1.21
Community★★★★★★★★★★2.36
Coolness★★★★★★★★★★4%
This game has been designed for and tested on the iPad. It should also work on iPhone, though that has not been tested.

If you don't have access to either of those devices, it is playable, but slightly degraded, on mozilla and webkit-based browsers.

screenshot

Comments15

sfernald22 Aug 2010, 21:45
can't locate the source code
kd5bjoauthor22 Aug 2010, 22:50
sfernald: Your browser has a "View Source" button somewhere.
kd5bjoauthor22 Aug 2010, 22:56
Alternatively, right-click on the "Source" link here, save it to your hard drive, and open it with a text editor.
sfernald22 Aug 2010, 23:15
haha, ok, that makes sense. I thought it was flash. I was wondering how it would work on a iphone. I'll try it on my ipad and let you know how it goes...
JamesGecko
JamesGecko23 Aug 2010, 17:36
Not bad. It was somewhat easy and slow paced; the difficulty didn't seem to increase very much.
Jamin
Jamin23 Aug 2010, 18:13
Don't have any Apple products, but this is the kind of game I'd catch myself playing from time to time on my phone.

I do feel like the game needs more incentive for playing well... as it is, slowly wiping out turrets one at a time (spending as little time in the cross-fire as possible) is a more effective strategy than dashing into the midst of things and trying to wipe them out quickly.
alistair aitcheson
alistair aitcheson24 Aug 2010, 03:56
Could have been great fun but was too slow. I didn't feel like I had much control over where the enemies were shooting, as I spent most of my time just waiting for them to face me.

Nice try, and there is the germ of a good game in here, but for your next version you should (a) make it so that the guns spin faster, or (b) make it so the guns always face the player.
mwest
mwest24 Aug 2010, 12:05
I agree with posters saying it's a bit too slow and easy to be fun - apart from that a good entry!
Spooner
Spooner28 Aug 2010, 07:34
I've seen a few tempt-enemies-to-shoot-each-other games and although the rotational mechanic in this one was an innovation, the game was just a little too slow to keep interest.
Draknek
Draknek28 Aug 2010, 11:13
Turrets rotate too slowly for this to be much fun.

I also would have expected the guy to move to where I click, rather than moving a set distance in that direction and then stopping.
Supermini_man29 Aug 2010, 05:18
Not bad, but the game was a bit to slow paced to have any real challenge
someone
someone29 Aug 2010, 08:09
Didn't work in Opera, everything spawned at 0,0.
Really slow in Firefox.
pekuja1 Sep 2010, 12:43
The turrets turn really really slowly. There also seems to be some problem with the controls. It won't register a short click at all. I like that you have the faster dodge move in there in addition to just walking around.
Pokute2 Sep 2010, 13:41
The running animation is funny. Other than that, there's not much interesting except simple controls for touch-based devices and that it's in JS.
HybridMind
HybridMind3 Sep 2010, 16:59
Could only play the web version of this and it seemed to move in slow motion? My little dude ran around just fine but the turrets spun so slowly as to make it no fun. Tough to tell if this was how it was supposed to be or not. Managed to get the turrets to fire on a few of their buddies but with it taking 30 seconds for them to spin 360 it is a bit too slow to keep my attention.

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