Fact is it's not finished, it's not close to finished either. Controls are: WASD to move E to summon a bunny Arrow keys to move the bunny F to attack with the bunny Q to damage the wizard (debugging for life) Space to pause the knight so he's not up in your grill
What's in: > Graphics, sprites and blitting > Sound, sound manager for all your beeps and boops > Input, rather necessary > Ultra basic "AI"
What's not in: > Title screen > Collisions > Damage > Scoring system > Swarms of enemies > Summon upgrades
Essentially, I literally just finished University and have never finished a project, I wasn't sure if I'd finish this or not but I thought what the hell, what have I got to lose by entering. So in my opinion, not a bad effort but that's all it was, an effort, not a game =P ah well, better luck to me next time :)
Ah, sorry about that guys, thanks for the fix Darkhogg, I'll remember to fix that in the next jam. Thanks to both for checking out my humble unfinished "game"
@someone: It was going to be once you kill the knight, you can then summon a bunny or a knight, then a different enemy would swarm, kill that then you can summon it etc etc
@Martoon: Thanks ^__^ I was rather impressed with how the art came out, even though the game didn't go anywhere
Comments14
MSVCR100D.DLL
MSVCP100D.DLL
Googled for them and works just fine
Nice start of a game. I like the graphics and music.
Not sure how it fits the theme though.
@Alan Lynn: Yes... Yes it does.
@someone: It was going to be once you kill the knight, you can then summon a bunny or a knight, then a different enemy would swarm, kill that then you can summon it etc etc
@Martoon: Thanks ^__^ I was rather impressed with how the art came out, even though the game didn't go anywhere