The concept isn't bad. The gameplay could be improved vastly tough... lots of collision issues and it's easy to get stuck in a wall. But aside from that I actually found it entertaining. But get rid of that yellow background, it hurts my eyes. :D
Hmm.. It's impossible to get to the second platform due to collision errors :( Also you can't use your enemies as weapons. If the collision detection was working I bet it would be more fun :D
Liked the idea that carrying a spider limited where you could go, but I didn't feel it really limited me, because I had stones to throw anyway. Maybe I just didn't get far enough (collision handling issues made progress slow; gave up on level 2).
I wouldn't force the player to kill all the spiders in order to advance. If you want to jump over them or, in the first level, not bother to go and get the extra life, I don't see a reason not to let the player past (you'd get less points that way, but I'm not sure that hoovering up all the monsters is fun).
Comments7
I wouldn't force the player to kill all the spiders in order to advance. If you want to jump over them or, in the first level, not bother to go and get the extra life, I don't see a reason not to let the player past (you'd get less points that way, but I'm not sure that hoovering up all the monsters is fun).
I also didn't like that you had to kill all the spiders to advance (stopped me from continuing past level three because it was very unforgiving).