Tacticool

Overall★★★★★★★★★★2.73
Fun★★★★★★★★★★2.27
Innovation★★★★★★★★★★2.53
Theme★★★★★★★★★★3.33
Graphics★★★★★★★★★★2.80
Audio★★★★★★★★★★3.00
Humor★★★★★★★★★★2.10
Community★★★★★★★★★★3.44
This version is buggered. I'll enter a decent version in the Jam tommorow.

screenshot

Comments9

TheLastBanana
TheLastBanana22 Aug 2010, 23:05
Really neat idea, it's a shame it isn't balanced. Best of luck with the Jam.
Vlad22 Aug 2010, 23:47
___________________________________________
ERROR in
action number 1
of Step Event

for object oControl:

Error in code at line 28:
if oOverlay.hoverID.object_index = roomWall
^
at position 26: Unknown variable object_index
Flyboy
Flyboyauthor22 Aug 2010, 23:53
What were you doing? Dragging stuff outside of the room?
voxel23 Aug 2010, 01:43
Would love a difficult balanced version of this. Maybe it's just me, but something about little mice flinging pieces of cheese at robots is awesome
someone
someone23 Aug 2010, 02:49
Nice idea, cheese is an awesome weapon!
TenjouUtena23 Aug 2010, 17:37
I didn't get the concept at first, but this seems like a kind of neat tower defense mechanic. It seems like it needs balancing, but I'm not sure what's possible with the core idea, because right now the waves would have to rise exponentially.
Flyboy
Flyboyauthor23 Aug 2010, 18:22
I think that I could balance it out by adding something that means that you need to stay on your toes more, and move stuff around. Something like enemies damaging your turrets and having shield things. I'll work on this in the future.
ChainedLupine
ChainedLupine24 Aug 2010, 02:21
Amusingly, your music sounds almost exactly the same as the one in my compo. Gee, I wonder where you got it from. ;)

Anyway, interesting take on tower defense-style play. I hope your Jam version works out better!
Spooner
Spooner28 Aug 2010, 05:55
Shame that this isn't really playable, but a decent effort at a beginning prototype tower-defence game.

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