The enemy of my enemy is my heat-seeking missile

The enemy of my enemy is my heat-seeking missile

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.24
community: 3.27
coolness: 0.12
fun: 2.78
graphics: 2.70
humor: 2.35
innovation: 3.52
overall: 2.87
theme: 2.74
In this game, I was trying to play upon the theme of 'enemies as weapons' by questioning exactly who your enemies are, and whose enemies you really want as weapons. The result may be a little more complex than I had time to fully explore in the 48 hours, but was a lot of fun to put together nonetheless.

Oh, and I managed to include ninja robots that summersault out at you from nothingness, and I thought that was cool.

I'm not really sure how this will play as it really is a game that needed playtesting, so I'd be interested to hear how much sense the concept made/what the difficulty curve was like.

Developed using FlashPunk, Pixen and sfxr.
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