Okay, I hate springs too. The sound gets grating after a while, and it's just annoying to deal with the springs. I did get to level 6 briefly. I couldn't bare trying to get rid of the spring for a third time. The concept could be fun, but in this state it's not.. The graphics are serviceable.
Not really sure what to do in the third level. I played around with the spring guy for a while but never worked out what I was supposed to do. I went to the door and it did nothing.
A decent attempt, and maybe the enemies get more interesting after a while, but unfortunately I've not been able to experience them :(
No, I'm not replaying that stage again. Got to the second one after the tutorial and died right at the beginning. I'm guessing that a faster way to remove the spring enemy is to get it close to other harmful ones, rather than somehow bouncing it off-screen like you typically do when it's alone. Problem is that the other enemies quickly destroy each other once you get nearby. What I do love though is the really weird collision system where you can hang by your nose off a ledge. Infinite retries without dropping back down to previous levels would have made this more enjoyable.
I thought this was pretty cool. Making the spring tension build up was a new one, but it seemed to make an awful lot of noise, and not work very reliably. The game was also a bit difficult.
You have some interesting enemies, but as it is right now, I'd call your entry more of an enemy showcase than a game.