I took a look at the graphics and listened to the sound, and they were good. However, it looks like there was a problem loading the maps that made it crash, so I can't judge the gameplay. Nice menu screen though.
Thx for comments:) Yes, music wasn't made by me, I write in game-menu in the bottom where I find it, http://ccmixter.org/ . Everybody make music by themselves ? What can I use to make simple music for compo ? ( I heard about fftuner, but I think it take a lot of time to make something good )
Fun, but the gameplay is more about collecting before your oxygen runs out.. it doesn't really feel like discovering. I didn't have any problems running the game, but the pink enemy's collision box is about twice it's size.
Fun enough, but not particularly challenging, beyond the issues of getting lost and of avoiding the incorrectly sized hitboxes of the enemies. Even if the hitbox was correct, the enemies should probably only drain oxygen rather than kill you instantly - each level, particularly the large one, takes enough time without having to restart because of instant death. And the threat of running out of oxygen was a bit too minor, because it was plentiful compared to how much was required to break down obstacles (as others have said, having it slowly tick down would have been a possible solution). Finally, it was only really as theme-related as any game about being somewhere and collecting things is.
Still, quite fun, and the .png based level loader is pretty nifty. Well done.
Nice job. The core gameplay was there but the presentation was pretty uneven. The low-res but hi-color graphics just made it look blurry, a more restricted palette would have worked better for pixel-art, or just go with hires.
Comments18
What problem with loading maps ?
This game need some time(1s-10s) to load map :/
First time I tried to start it it locked up. Closing it left the process running in the background (this also happened when it had not locked up).
Music wasn't made by you within the compo?
Yes, music wasn't made by me, I write in game-menu in the bottom where I find it, http://ccmixter.org/ . Everybody make music by themselves ? What can I use to make simple music for compo ? ( I heard about fftuner, but I think it take a lot of time to make something good )
Sound didn't load up for me in the game anyhow.
Also echoing the hit boxes on the poison dealies.
Some nice subtle ambient music would have went great with this.
Maybe oxygen has a slow drain on it, to add a bit more difficulty.
Still, quite fun, and the .png based level loader is pretty nifty. Well done.
Gameplay itself was fun though.