
DiscHovery
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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DiscHovery is a game all about speed, dodging stuff, getting points by going through hoops, then playing it again because there's nothing else to do. It's endlessly repeating the same 3 or 4 sections.
Controls are W/Up to go faster, mouse to dodge stuff horizontally and not pressing W/Up to go slower.
This really isn't very good at all, you basically go fast and dodge stuff because I tried to do a 3rd person 3D version of the Sonic bonus zones from Sonic 1 and gave up trying to get unity to work properly, then in the last 8 hours put the bits that did work together, made what was a good looking game look terrible. That said it is more or less a full arcade game if we're going by Atari 2600 shovelware standards!
Oh and there's no sound.
Or Story.
And the only theme adherence is in the silly pun of a name.
Made in Unity3D using C#, although not much of it, font is courtesy of Javier Guerara.
Controls are W/Up to go faster, mouse to dodge stuff horizontally and not pressing W/Up to go slower.
This really isn't very good at all, you basically go fast and dodge stuff because I tried to do a 3rd person 3D version of the Sonic bonus zones from Sonic 1 and gave up trying to get unity to work properly, then in the last 8 hours put the bits that did work together, made what was a good looking game look terrible. That said it is more or less a full arcade game if we're going by Atari 2600 shovelware standards!
Oh and there's no sound.
Or Story.
And the only theme adherence is in the silly pun of a name.
Made in Unity3D using C#, although not much of it, font is courtesy of Javier Guerara.