DiscHovery

DiscHovery

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 1.00
community: 1.56
fun: 2.77
graphics: 3.13
humor: 2.13
innovation: 2.29
overall: 2.36
theme: 2.23
DiscHovery is a game all about speed, dodging stuff, getting points by going through hoops, then playing it again because there's nothing else to do. It's endlessly repeating the same 3 or 4 sections.

Controls are W/Up to go faster, mouse to dodge stuff horizontally and not pressing W/Up to go slower.

This really isn't very good at all, you basically go fast and dodge stuff because I tried to do a 3rd person 3D version of the Sonic bonus zones from Sonic 1 and gave up trying to get unity to work properly, then in the last 8 hours put the bits that did work together, made what was a good looking game look terrible. That said it is more or less a full arcade game if we're going by Atari 2600 shovelware standards!

Oh and there's no sound.

Or Story.

And the only theme adherence is in the silly pun of a name.

Made in Unity3D using C#, although not much of it, font is courtesy of Javier Guerara.
Found a bug?
Tell us on Discord