Husk

Husk

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.97
community: 3.44
coolness: 0.03
fun: 3.33
graphics: 3.31
humor: 2.09
innovation: 3.31
overall: 3.41
theme: 3.42
A moody (well slightly moody, say.. a kid who dropped his icecream but will probably be bought another one) anti-platformer. It has physicsy items and more rooms and secrets than anyone is likely to bother to see. It also has an ending, so try and complete it! :)

Written in flex (flash) from custom, fairly lightweight, basecode. The physics bits were the biggest pain in the bum as I wrote them from scratch, and they're still not perfect, ah well..

Controls are arrows (or wsad) and space.

EDIT: I've made a few improvements and stuck them in a post-compo build. Most notably there's a bit of a map so navigating isn't quite as difficult. If you want the better experience play the post version, if you want the true reflection of what I manged in the weekend play the pre-version. :)
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