Lurker

Overall★★★★★★★★★★3.33
Fun★★★★★★★★★★3.46
Innovation★★★★★★★★★★2.85
Theme★★★★★★★★★★2.77
Graphics★★★★★★★★★★3.08
Audio★★★★★★★★★★2.36
Humor★★★★★★★★★★2.91
Community★★★★★★★★★★1.60
Lurker is a top down stealth action game. Avoid being discovered by the guards using your sword, shurikens, and teleporting skill!
Source and instructions included in the rar.

Comments9

Epskampie20 Dec 2010, 07:57
Impressive! Polished, fun to play and not too easy. Ending made me chuckle. I like it!
If I had to mention a negative I'd say that it doesn't have a lot to do with the theme...
machinas
machinas21 Dec 2010, 05:51
I like your interpretation of the theme: 'being discovered'. hehe.
Zillix
Zillix21 Dec 2010, 09:28
Overall, quite fun. I liked the ending!
The shurikens never really felt like they were worth it, since it took three hits to kill someone, and they have a long cooldown.
deepnight
deepnight22 Dec 2010, 07:55
Very good game and efficient :) The theme is not obvious here, thought.

By the way, when making a WASD control, please about foreign keyboards (AZERTY) and also allow arrows as controls :)
Endurion
Endurion22 Dec 2010, 10:25
A neat little game!
Almost too many functions to simply play. I loved the ending ;)
Tom 7
Tom 724 Dec 2010, 05:43
Small but pretty complete game. Could have used in-game instructions, since I didn't even know that I could run or throw shirukens until after I closed the game and saw the RTF. Would have preferred to be able to use arrow keys, especially when running, since otherwise all the controls are on one hand. I ended up mostly dodging bullets because I am too impatient for stealth. :) Cute ending!
badlydrawnrod26 Dec 2010, 12:53
Very compact graphics, but playable nonetheless.
thristhart
thristhart26 Dec 2010, 15:58
That was fun and adorable and a great exploration of a new concept. (I've never seen teleportation in a stealth game before, and you managed to make it fairly balanced)
LiquidAsh
LiquidAsh26 Dec 2010, 20:17
Nice looking game and concept. I found it a little frusterating that enemies could both see and shoot through what otherwise looked like walls. It would also be interesting to see the space/area that the enemies can detect you in. Overall nice work!

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