Ludum Dare #19compo
Lurker
Lurker is a top down stealth action game. Avoid being discovered by the guards using your sword, shurikens, and teleporting skill!
Source and instructions included in the rar.
Source and instructions included in the rar.
Comments9

machinas21 Dec 2010, 05:51
I like your interpretation of the theme: 'being discovered'. hehe.

Zillix21 Dec 2010, 09:28
Overall, quite fun. I liked the ending!
The shurikens never really felt like they were worth it, since it took three hits to kill someone, and they have a long cooldown.
The shurikens never really felt like they were worth it, since it took three hits to kill someone, and they have a long cooldown.

deepnight22 Dec 2010, 07:55
Very good game and efficient :) The theme is not obvious here, thought.
By the way, when making a WASD control, please about foreign keyboards (AZERTY) and also allow arrows as controls :)
By the way, when making a WASD control, please about foreign keyboards (AZERTY) and also allow arrows as controls :)

Endurion22 Dec 2010, 10:25
A neat little game!
Almost too many functions to simply play. I loved the ending ;)
Almost too many functions to simply play. I loved the ending ;)

Tom 724 Dec 2010, 05:43
Small but pretty complete game. Could have used in-game instructions, since I didn't even know that I could run or throw shirukens until after I closed the game and saw the RTF. Would have preferred to be able to use arrow keys, especially when running, since otherwise all the controls are on one hand. I ended up mostly dodging bullets because I am too impatient for stealth. :) Cute ending!
badlydrawnrod26 Dec 2010, 12:53
Very compact graphics, but playable nonetheless.

thristhart26 Dec 2010, 15:58
That was fun and adorable and a great exploration of a new concept. (I've never seen teleportation in a stealth game before, and you managed to make it fairly balanced)

LiquidAsh26 Dec 2010, 20:17
Nice looking game and concept. I found it a little frusterating that enemies could both see and shoot through what otherwise looked like walls. It would also be interesting to see the space/area that the enemies can detect you in. Overall nice work!




If I had to mention a negative I'd say that it doesn't have a lot to do with the theme...