Timelog for Azroy Faiz
- Gameplay theme: Construction/Destruction
- Cosmetic theme: Sheep
note: all times in gmt +8
Saturday
Nov 9, 09:00 Eagerly awaiting the announcement of the themes.
Nov 9, 10:00++ Themes announced. Brain working hard to work out a game design.
Nov 9, 11:15 Eureka! Ideas went pouring in after i thought of constructing sheeps.
Plan of attack: Scrolling-action Game Environment
- Player controls a sheep on a secret nightime mission to penetrate enemy defenses.
- To succesfully save the Sheep race, the player must pass through an advanced defense system designed to thwart would-be infiltrators.
Ideas:
- upgrades to sheep
- sheep has guns that shoot wool
- powerups in the form of grass(or whatever they eat)?
- pump up the fur? :-/
Nov 9, 12:00 go watch anime while designing the game :)
Nov 9, 13:00 started coding (with anime in the background :))
- making the Sprite class with collision detection
Nov 9, 14:00 break
Nov 9, 20:00 woke up, and straightaway went coding
- finishing up the Sprite class
- making a scrolling background
- decided to make a dynamic terrain instead of predrawn terrains. The dynamic terrain will be continuously generated by a specifically written Thread.

Sunday
Nov 10, 04:00 made a scrolling starfield and finished background drawing
Nov 10, 13:00 coding main class, game sprites creation, adding a highscore manager and a frame that gets input from user at the start of game.
