Timelog for Azroy Faiz

  • Gameplay theme: Construction/Destruction
  • Cosmetic theme: Sheep

note: all times in gmt +8

Saturday

Nov 9, 09:00 Eagerly awaiting the announcement of the themes.

Nov 9, 10:00++ Themes announced. Brain working hard to work out a game design.

Nov 9, 11:15 Eureka! Ideas went pouring in after i thought of constructing sheeps.

Plan of attack: Scrolling-action Game Environment

  • Player controls a sheep on a secret nightime mission to penetrate enemy defenses.
  • To succesfully save the Sheep race, the player must pass through an advanced defense system designed to thwart would-be infiltrators.

Ideas:

  • upgrades to sheep
  • sheep has guns that shoot wool
  • powerups in the form of grass(or whatever they eat)?
  • pump up the fur? :-/

Nov 9, 12:00 go watch anime while designing the game :)

Nov 9, 13:00 started coding (with anime in the background :))

  • making the Sprite class with collision detection

Nov 9, 14:00 break

Nov 9, 20:00 woke up, and straightaway went coding

  • finishing up the Sprite class
  • making a scrolling background
  • decided to make a dynamic terrain instead of predrawn terrains. The dynamic terrain will be continuously generated by a specifically written Thread.
terrain coordinate system

Sunday

Nov 10, 04:00 made a scrolling starfield and finished background drawing

Nov 10, 13:00 coding main class, game sprites creation, adding a highscore manager and a frame that gets input from user at the start of game.

high scores
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