Excellently executed and great interpretation of the theme. If I had to pick, I'd say that the only let-down was the level design. In a puzzler game, the level design is everything (beyond the initial 32 hours of programming ;)
You had some interesting puzzles in there, but level 5 for example got tedious once you were going for that last box. One bomb/rock would have served the same purpose as four.
Great game! A cool concept that's very well done, and properly polished as well.... It could use more levels and additional level elements perhaps, but it's pretty cool the way it is.
Pretty clever puzzle game... still seems odd that you have pandas flying out of the cursor on the title screen, and a sheepdog as a main character.
(I am joking, I understand what they were intended to be)
The mines add an interesting element to the puzzle solving which I haven't seen before. I'm glad you added switches to see them, because otherwise, shee-esh.
Good and polished, fun (my wife was very determined to solve all the levels!), good graphics... easy easy levels... could use more than one sound effect....
Great game!
Biggest problem: totally nothing to do with the theme at all (okay, a SMIDGE, you get a 2). A very common problem.
This was fun. The last level was kinda tedious and the game needed more sounds. Debated whether or not to give an NA on the sound because you did have one sound. Needs some sound and more levels.
Completeness: Not very complete, in the sense that it only has 5 levels, and for a game that doesn't take much to program, only five levels is a bit low on something that's totally centered on problem solving...
Cosmetic Theme: The sheep theme is only there marginally (like my own entry)
Gameplay Theme: I think that the emphasis of the game should be more construction/destruction centered... The game is centered on getting the sheep to the fence, not on the actually cons/decons thing... And dropping crates into the water is not what I would call exactly construction...
Technical: Nothing special here... Straightforward 2d blitting... :)
Sound: Only a sound of a sheep bleating...
Graphics: Very nice to look at, specially the title screen and the background...
Fun: Pretty fun to play, reminds me of my good old days playing Sokoban...
Gameplay: Great gameplay, although not overly original...
Nice puzzle game. The puzzles were too easy, though. I didn't like the mines because they were just a memory puzzle, more frustrating than clever. But that's just my opinion. The puzzles could have used more variety, too.
Oh yeah, you get the award for best intro screen, for sure.
Comments16
You had some interesting puzzles in there, but level 5 for example got tedious once you were going for that last box. One bomb/rock would have served the same purpose as four.
(I am joking, I understand what they were intended to be)
The mines add an interesting element to the puzzle solving which I haven't seen before. I'm glad you added switches to see them, because otherwise, shee-esh.
Good and polished, fun (my wife was very determined to solve all the levels!), good graphics... easy easy levels... could use more than one sound effect....
Great game!
Biggest problem: totally nothing to do with the theme at all (okay, a SMIDGE, you get a 2). A very common problem.
Play: Fun to play almost all the time, but that one level was really frustrating!
Fun: Loads of Fun!
Graphics: Great!
Sound: Ok
Technical: No bugs, everything worked
GamePlay Theme: Not much constuction/deconstruction
Cosmetic Theme: Better, but only 1 sheep
Completeness: Needs a few more levels
And a bit vague on the construction (you construct bridges?)
* Excellent Puzzle game
* A very fun game.
* Totally enganging gameplay.
Improvement ...
* More levels, since I like it so much wanted to play a bit more of it! ;)
Completeness: Not very complete, in the sense that it only has 5 levels, and for a game that doesn't take much to program, only five levels is a bit low on something that's totally centered on problem solving...
Cosmetic Theme: The sheep theme is only there marginally (like my own entry)
Gameplay Theme: I think that the emphasis of the game should be more construction/destruction centered... The game is centered on getting the sheep to the fence, not on the actually cons/decons thing... And dropping crates into the water is not what I would call exactly construction...
Technical: Nothing special here... Straightforward 2d blitting... :)
Sound: Only a sound of a sheep bleating...
Graphics: Very nice to look at, specially the title screen and the background...
Fun: Pretty fun to play, reminds me of my good old days playing Sokoban...
Gameplay: Great gameplay, although not overly original...
I see the destruction, but no construction.
Oh yeah, you get the award for best intro screen, for sure.