The gave is pretty fun, a little bit simplistic perhaps. The music, it's great, but after more than a minute, it hurts :))) Very nice and crisp graphics
No votes from me, because it was utterly unplayable on my machine. Something about the wacky openGL extensions used, since other openGL things are working fine. Or maybe it's just a bug, because the sheep is also floating a couple feet above the floor (and can't jump). Too bad, very very cute graphics (maybe I should judge them? Nah, haven't seen further into the game than the first moments).
A bit simplistic, but well executed and fun. No destruction and minimal construction (if you call box stacking construction). The music got repetetive as did the constant sheep noise. Some variation would have been welcomed.
Nice graphics, but very very few of them (1 animation, 1 box, 1 block, 1 background).
Gameplay is generic (a box stacker game) but implemented well enough, the game is still kinda fun.
Construction them is not really there - focus of the game is not on constructing things - but the gameplay more resembles construction than most of them so it gets some props there ... but then there's no destruction!
Sound is good, I think, with music written specifically for the game, but then there are only two sounds total, so it's not quite a five.
Technical -- no major bugs, solid animation code, but nothing too impressive here. Why can I walk on the corners of boxes? Why do boxes fall slower than sheep? Why doesn't the escape key (documented in opening help screen) work?
Cosmetic theme ... it's there! Sheep as a main character. Again this is fine but dull ...
This is a complete, finished product, something to be proud of, definitely!
Nice game. A bit too few levels only :/ And there could have been some more variation on the gfx side. It was also a bit annoying with the limited view radius, but I guess it was a part of the idea (and it wasn't really that bad. it would probably been too easy without it).
It would also have been nice if you got told when it restarted.
Destruction? Well... you destruct the crate piles i guess.
But this is a good game for 13h... and for 48h too
(F�rresten, �r inte O3 Games svenska? Hmm.. om inte s� ser det h�r v�ldigt d�ligt ut av mig ;)
This is a style of game that I am fairly fond of, and it does its thing quite well. Hence and overall 4. Of course, since it fits a well-defined style and is not really innovative, I give it a 3 there. The spotlight was innovative. However, it seemed more of a tool of frustration than anything else.
The graphics may have been few, but there are pretty good and I realize (as a non-artist) that graphics are hard. Definitely worth a 4, with the light and all. Sound is maybe even harder than graphics (especially music), so I have to give a 5 there.
Technical got a 3 because it's not terribly technically impressive, but not bad. The collision detection is a little bit iffy, but generally doesn't seem to affect gameplay. Theme got a 2 because there's really neither construction or destruction. Cosmetic, however, got a 5, since a sheep is the main character.
The game is pretty complete. It lacks a menu, and you can't start at whatever level you quit at (a password system would have been nice). A good game overall, though.
D
DanDanger
Very original and simple gameplay, executed extremely well i think! Just needed some sfx really.
Comments18
Rocks overall though.
Gameplay is generic (a box stacker game) but implemented well enough, the game is still kinda fun.
Construction them is not really there - focus of the game is not on constructing things - but the gameplay more resembles construction than most of them so it gets some props there ... but then there's no destruction!
Sound is good, I think, with music written specifically for the game, but then there are only two sounds total, so it's not quite a five.
Technical -- no major bugs, solid animation code, but nothing too impressive here. Why can I walk on the corners of boxes? Why do boxes fall slower than sheep? Why doesn't the escape key (documented in opening help screen) work?
Cosmetic theme ... it's there! Sheep as a main character. Again this is fine but dull ...
This is a complete, finished product, something to be proud of, definitely!
It would also have been nice if you got told when it restarted.
Destruction? Well... you destruct the crate piles i guess.
But this is a good game for 13h... and for 48h too
(F�rresten, �r inte O3 Games svenska? Hmm.. om inte s� ser det h�r v�ldigt d�ligt ut av mig ;)
The graphics may have been few, but there are pretty good and I realize (as a non-artist) that graphics are hard. Definitely worth a 4, with the light and all. Sound is maybe even harder than graphics (especially music), so I have to give a 5 there.
Technical got a 3 because it's not terribly technically impressive, but not bad. The collision detection is a little bit iffy, but generally doesn't seem to affect gameplay. Theme got a 2 because there's really neither construction or destruction. Cosmetic, however, got a 5, since a sheep is the main character.
The game is pretty complete. It lacks a menu, and you can't start at whatever level you quit at (a password system would have been nice). A good game overall, though.
Win98, GeForce2 MX
Unfortunately, it won't run on my machine. I get a "Couldn't Init OpenGL" message.
That means I have to leave it at all N/As