Sheep Massacre's Time log

10:49pm 11/08/02 Ok just got the theme of the comp and have set up the very basics of my program.

-Name: Sheep Massicare
-Objective: To kill the most sheep you can and 'consturct' the largest mountain of sheep carcases.

I sounds like its going to pretty dumb but hey I needed a quick idea and this works.

11:43pm 11/08/02 First Images on screen. ObjectH class 90% done. Object struct made.

First screen shot

Not much to see but its a start.

1:23am 11/09/02 As of now I have added a seperate function for drawing sheeps and drawing the player. The sheep now face and move toword the player. The player can now move at any angle and so can the sheep.

Second screen shot

I now need to add in:

  1. bullets
  2. collition dectaction
  3. BackGround images
  4. A place to bluild a mound of dead sheep
  5. A start menu
  6. and more as they come to me :)

4:13am 11/09/02 I have now add a level function. I've set up bullet routines, collotion routines, and have started to place background images in. I've made it to where the can be any number of sheep or/and bullets on the screen. I've also done a lot of little thing that will help the game out in the long run.

Third screen shot

7:03am 11/09/02 I really havent done a whole lot since the last up date just add in HP and fix a problem where the sheep didn't die after you hit them and added a few more background images. Right now I still need to place the BoneYard into place and make a start menu and an options menu. I may also add more levels, we'll see.

4th screen shot

12:03am 11/10/02 Well after my last post I stoped programing and went to sleep I just now got up and I'm getting ready to program some more.

1:18am 11/10/02 I just got done adding the startmenu and option menu. I've also add in the bone yard and set up 3 levels of difficalty and put an exit button in the game. All I have to do now is clean up my code a little bit and I should be done.

5th screen shot

Source: ludumdare.com archive

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