OOOOOOH this is rad! I love the 2d/3d style and the characters give me a HOTEL DUSK vibe, which is really awesome. Sounds were really awesome as well. The text boxes stick out like a sore thumb, though. They don't really fit the rest of the game. This was the first game I played for LD20, btw.
Great graphical style, and simple responsive control scheme. Like the silhouetted zombies, really hard to see! I kept ending up in pitch darkness though (sometimes flickering on/off). Felt like a bug because i certainly wasn't able to escape or accomplish anything once it went dark. So I never quite found the last food.
I love the graphical style! so glad to see photographs + 3d + rotoscoping. Hella dope. I had some difficulty seeing what was going on though, it got really dark.
For some reason, after entering the room and leaving one of the room, the game got all black.. I can move around, shot and hearing the sound but all black.
Graphics are really great they convey this oppressed feeling you only see in those 80ies zombie flicks. And the combination of both 2d and 3d gives a really unique atmosphere. Good job!
Most interesting graphics I've seen in the whole competition, and the little bit of humor actually had me burst out laughing. It's amazing what you find funny when you're about to crap your pants. The atmosphere is outstanding! Very well done.
H
hamster_mk_44 May 2011, 02:44
Your combination of digital camera and 3d was brilliant. I hope you make a longer game in this style.
Fantastic visual treatment. I found it crashed frequently when entering new rooms (Mac Pro, Leopard, Safari.) I was just faced with a black screen each time. It seemed random too as sometimes door worked and others they crashed the game. Third time it crashed I decided not to retry sadly. :(
M
MidKnight|Centigonal6 May 2011, 03:57
Glorious visual style. A somewhat pertinent question: Have you ever seen any of Andromeda Software Development's demoscene productions?
Fantastic art, good atmosphere. The guy's dialogue is very artificial and tutorial-like though. I think it'd be nice if it had a bit more character, like he's a real person reacting to what's going on, and he didn't talk directly to the camera.
Comments26
I wrote a short review (in french) about the game : http://oujevipo.fr/5-minutes/a-fine-day-in-the-parking-lot
Audio's suitably creepy, and a great atmosphere established.
I couldn't interact, even on reload. Not sure why. Also, could push the first zombie through the scene to the next and then he vanished.
The gameplay challange could use a boost.
You have a very good game atmosphere going there.
Nice game. Short but nice. I loved the light effects and the sounds. Also the little story was nice. Great work on maya
Again, wonderful graphics.