the dashing was a blast. what would have made this twice as fun and worthy of multiple plays would be if there were ways to maintain a single dash throughout the entire level. if that is possible, i couldn't figure out how. but the dash-crash-dash is visceral fun.
Loved the dashing. The heart mechanic was a little wonky on spikey pits, since you had to pick it up on your way back up. But seriously, the dashing was great.
Nice dash mechanic! Desperately needs respawn points though. I think I was near the end after two or three restarts, but couldn't face replaying the same stuff a fourth time.
I agree dashing around is awesome! The game lacks in the challange department. I like the 'heart chasing' mechanic. All and all it reminds me of Sonic. Nice work.
You might want to mention the dash command somewhere in the game, as I didn't see it at the bottom of the web page at first. The dash is pretty cool. Taking damage from the a high fall and the lack of checkpoint are a bit frustrating though. More content would go a long way in this game.
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The dashing is very rad. You have a neat mechanic that you should expand upon. This game could be really great with more time and some extra features.
I dig the 'Baby Mario' style heart mechanic!
The game lacks in the challange department.
I like the 'heart chasing' mechanic.
All and all it reminds me of Sonic.
Nice work.
Best maze EVER.
Build on it and enhance!