Ludum Dare #20compo
B.Y.O.B
If you dont already have XNA - you will need the XNA Redistributable
And here is the link: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=53867a2a-e249-4560-8011-98eb3e799ef2
So the theme was - "Its Dangerous to go Alone! Take this!"
So this gave me the idea - that you take a BUDDY with you.
That way you arent alone!
You can either play by yourself or with someone.
So even by playing by yourself - it still fits the Theme
You are taking the role of 2 characters :D
Complete the game and you get something!!
Not going to tell you what - so go play!
Made entirely by me: Connor MacKenzie
Visit my site: www.encryptedshadow.com
And I would love to hear your feeback and what you think!!
And here is the link: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=53867a2a-e249-4560-8011-98eb3e799ef2
So the theme was - "Its Dangerous to go Alone! Take this!"
So this gave me the idea - that you take a BUDDY with you.
That way you arent alone!
You can either play by yourself or with someone.
So even by playing by yourself - it still fits the Theme
You are taking the role of 2 characters :D
Complete the game and you get something!!
Not going to tell you what - so go play!
Made entirely by me: Connor MacKenzie
Visit my site: www.encryptedshadow.com
And I would love to hear your feeback and what you think!!




Comments15
I wonder if there's any value to try and make these quasi-cooperative games with a single user in mind. Are our brains even capable of that level of multi-tasking simultaneously between characters? Interesting notion, there.
Always nice to get/play some multiplayer entries. Good work on this one.
The puzzle-concept is good, but the level design seems a bit rushed and using rars for different levels are cure, but annoying. =)
Oh, and please, do not break the game apart in different executables ;)
Also thought the many RARs were a tad annoying, but it worked, so...
Well done on finishing something decent for your first LD!
My fiance is planning to frame the certificate :P...
Looking at the source, it seems you hard-coded the obstacles directly into the game. I admire your perseverance!! Using a map tool (say, Tiled, for instance) might help your level-building immensely.
Good work this LD! I like your style and I want to see more of your stuff.
ps. I thought the .rar system was a creative solution.