I got the source from github and added "-static" as a parameter to the linker in "Makefile.mingw" and got it running (However, as I didn't had pdcurses libs around I linked it against ncurses and ran it from cygwin).
Poor player, the prince is pretty good at running away, its useless even as an human shield.
Had to download both noted dlls manually and could run it. I made it to the first room and got killed. After that it crashed. Damn, and I'm a sucker for rogue likes.
? I don't get it, you go in, either fight the monster or let the prince fight alone.. and shortly after die or I guess the prince dies? Are there any special controls?
*spoiler* Okay, if you kill the monsters, the prince gets complimented by his father. lol.. I guess it's very thematic. Interesting short game. I haven't seen this behavior in roguelikes.. I mean where you protect someone(unless it's a pet), I think it is a cool concept.
elbowroom: No, there's no special buttons. The Prince can't fight at all because he's such a coward. So the player has to slay all monsters. Prince is quite weak so, he won't endure many hits. That's why the player has to use the surroundings to take the advance of the stupid AI. I'll fix the dll problem soon. I don't have a second computer running windows to test the zip, but I'll try to do something about it.
If I'm not wrong, you can use "-static-libgcc" as a flag to gcc to avoid that dependence.