
Ludum Dare #20compo
CUBOC
You will need at least Java 5 installed. Execute the "game" by double clicking the "cuboc.jar" file or starting it from the command line via "java -jar cuboc.jar".
Controls:
w,a,d to control Bob
e to activate the cube control
w,a,s,d to move the cube around
e to fix the cube for 5 seconds
For this game i actually only used up 14 hours, could have been a lot better if i didn't went to see the HR Giger exhibition. However, aliens with tits and penises are great too!
If your eyes start to bleed i'm sorry. I did not have time to fix the texture filtering/aliasing.
The code is public domain, the assets are not to be used for commercial use (as if anyone would want to use them...). Extract the cuboc-src.zip file, fire up Eclipse (which you have installed, right?), File -> Import -> General -> Existing Projects Into Workspace, select the extract folder, run Cubocy.java as the main class. Enjoy the mess! Written with the mighty libgdx (http://www.libgdx.com, http://www.badlogicgames.com). This thingy works on Android too :D
Shout out to #badlogic on irc.apiservers.com and the libgdx crew.
Controls:
w,a,d to control Bob
e to activate the cube control
w,a,s,d to move the cube around
e to fix the cube for 5 seconds
For this game i actually only used up 14 hours, could have been a lot better if i didn't went to see the HR Giger exhibition. However, aliens with tits and penises are great too!
If your eyes start to bleed i'm sorry. I did not have time to fix the texture filtering/aliasing.
The code is public domain, the assets are not to be used for commercial use (as if anyone would want to use them...). Extract the cuboc-src.zip file, fire up Eclipse (which you have installed, right?), File -> Import -> General -> Existing Projects Into Workspace, select the extract folder, run Cubocy.java as the main class. Enjoy the mess! Written with the mighty libgdx (http://www.libgdx.com, http://www.badlogicgames.com). This thingy works on Android too :D
Shout out to #badlogic on irc.apiservers.com and the libgdx crew.
Comments8

Fizzik4 May 2011, 11:41
Very fun game and I love the mechanic and graphics, the only thing that bugs me is instead of toggling the cube between its 3 states, the third one is on a timer, so either you run out of time, or you sit there waiting for it to expire, either way it becomes slightly annoying.

badlogic5 May 2011, 08:06
Yeah, in hindsight that particular timer mechanic is indeed pretty annoying. Why i didn't just go for the obvious 3, timer-less modes is a bit beyond it. I attribute it to me working late at night.
Thanks for the feedback, this will help when i make it a fullblown game :)
Thanks for the feedback, this will help when i make it a fullblown game :)

treeman5 May 2011, 09:56
This was awesome!
I think the timer thing is okay, as long as you can cancel it.
I think the timer thing is okay, as long as you can cancel it.
Dark Acre Jack6 May 2011, 07:05
Solid platformer with a pretty innovative player ability.
Good job for such a short production time! I would have gone with Giger too. :)
Good job for such a short production time! I would have gone with Giger too. :)

elbowroom7 May 2011, 08:40
I liked it a lot! Great platform game idea with a nice well implemented concept and a cool level to play around.
Although I have seen this concept before.. with a different implementation. I liked this one very much.
Although I have seen this concept before.. with a different implementation. I liked this one very much.

venzon8 May 2011, 21:38
I loved this game. The jumping physics felt just right, the cube mechanic is super fun, the puzzles are great. Just needs more levels! And audio. The generous autosave made this super accessible.

mwest21 May 2011, 20:11
Very cool game well done! Much better than the other 2-3 Portal tributes I've had to suffer through so far :P...
Only thing I would comment on is that the Comp... ah ... Assistance Cube is a bit of small target to jump onto when using it to get over spikes, leading to some small frustration...
Only thing I would comment on is that the Comp... ah ... Assistance Cube is a bit of small target to jump onto when using it to get over spikes, leading to some small frustration...



That mechanic makes for some nice puzzles. Most annoying part that you have to wait for the 5 seconds to elapse when you want to press on.