EEEEKK!! I didn't quite finish! And I'm out of time! Well... Here it is nonetheless! My first ever LD entry:
Don't Go Alone.
The idea is that you're playing a horizontal shooter, and your power ups (which were 80% implemented at time of submission and are therefore, sadly, disabled) are people you meet along the way, who follow behind you and fight along-side you.
I didn't get the Boss working correct either :( - It's a Dodongo. They dislike smoke.
Coded in Python and Pygames. I've never coded in Python before, so that adds to the amazingness of this entry for sure.
Art: MS Paint and occasional Gimp Music: CodeMonkey's little script thing Sfx: Bfxr
Indeed, I'd suggest a py2exe version to ease the strain on people :) Especially seeing as pygame isn't officially built for python 2.7 yet it's a bit of work to get it in place.
Anyway, that aside you've got a solid basis. I would've loved to see how companion powers worked out.
A small suggestion on the colour choices, though. A slightly darker green or grey on the sword. It wasn't until I hit the game border on the right that I saw the character was actually tossing a sword around in his sprite animation :)
Finish it up, could be a nice little game with another few days of work.
Sorry for the delay in getting a compiled version out, everyone! It'll unfortunately still be another couple of days :( I actually just moved to a new house this past week and don't have internet set up at the new place yet :( Hopefully by Tuesday/Wednesday. I'm hoping, once the move nonsense is done, to go ahead and finish what I had planned for the game, in case anyone's interested. And yeah, artwork was a late priority for me, but I had hoped to make a better character that was more visible
Hey I managed to get it to run on OSX (installed pygame, using default system python that is installed, added #!/usr/bin/env python to first line of DontGoAlone.py, removed the *.pyc files) Something else must be borked though, it crashes out after a few seconds of play.
Well it runs, but crashes when either I or an enemy tries to attack: AttributeError: 'Event' object has no attribute 'code' Also Autofire.png needs a capital F.
Hey, came back to try it and managed to download the package, but when I try clicking on the DontGoAlone.py file it opens a console window for a second then closes... not sure at all what I'm doing wrong. :(
Comments9
Anyway, that aside you've got a solid basis. I would've loved to see how companion powers worked out.
A small suggestion on the colour choices, though. A slightly darker green or grey on the sword. It wasn't until I hit the game border on the right that I saw the character was actually tossing a sword around in his sprite animation :)
Finish it up, could be a nice little game with another few days of work.
I'm hoping, once the move nonsense is done, to go ahead and finish what I had planned for the game, in case anyone's interested. And yeah, artwork was a late priority for me, but I had hoped to make a better character that was more visible
Something else must be borked though, it crashes out after a few seconds of play.
AttributeError: 'Event' object has no attribute 'code'
Also Autofire.png needs a capital F.
Well done on finishing something for your first time!