Haha, awesome... you and I ended up with very similar basic gameplay mechanics! But from totally different directions. I think your levels are really tough. I've heard mine are tough, but hard for me to tell cause I made them.
The twisted approach to the clones is a really nice touch. Been banging my head into the table trying to get this into my head, the asynchronous movement a torment to my eyes.
Very nice. I've played this type of puzzle game before, but this one has some good clever takes on it. It's very short, could maybe use a few more stages.
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Nice game. Nice puzzles. The idea of the clone is very original to respond to the theme. :)
The twisted approach to the clones is a really nice touch. Been banging my head into the table trying to get this into my head, the asynchronous movement a torment to my eyes.
Well done.
I had no idea level 3 is so hard - I guess it's different when you build the levels...
Anyway I'm glad people like it :)
Love the concept, great execution, could use maybe one more medium-difficulty puzzle between 2-3.
Good work.
Works fine in FF though. Nice idea! The 3rd level took me quite a few tries. The rotated controls for your double are a nasty surprise ;)
@Switchbreak - definitely going to add some more levels once the competition is over!