Fiat Lux is a cross between side-scrolling shooter and Pipe Dream. To win, you need to pipe a beam of light to the end of the level while guiding groups of friendly units along it to destroy an ugly monster.
Fiat Lux has two levels and was programmed in ActionScript with Flixel.
Nice game. There's a problem with the second level where you can fall into a pit and be completely unable to do anything other than restart, but other than that I liked the idea of directing a beam of light that lets you do things better and constantly feeds you allies. More could be done with this mechanic, I think. Good job all around.
I really like the concept and the graphics. The very fast and dynamic combats are also great. Unfortunatly there are some bugs (in the second level you can go left right at the beginning and fall endlessly. Also it seems like the pipe segments don't react properly when you shoot them.
This is a really cool game. very clevel use of the theme. It would be interesting if the baddies could steal back areas.. like a strategy game (Z) Graphics wise it's beatiful, the shift from light to dark would look better if it was slightly more gradual though.
Hope to see your full ver of this soon. Good luck!
I agree with everyone, it's a great idea and has nice atmosphere. Some gameplay details aren't quite elegant and polished though, like the player zooming around at 50 kph while being barely able to jump. Also getting stuck is annoying. Great concept prototype though, I'm sure you'll be able to make a neat package out of it if you want to.
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Congrats on finishing the Ludum Dare!
Graphics wise it's beatiful, the shift from light to dark would look better if it was slightly more gradual though.
Hope to see your full ver of this soon.
Good luck!
Great interpretation of the theme!