This is pretty rad, but when you get stuck in a pile of OLD MEN, you just repeat the GOT ITEM thing for eternity. Weapon variety is hilarious! I won't mention the funny weapons here just so everyone can see them in-game without being spoiled. With some more additions and tweaks, this could be really great!
I like how you used the awarding of items as a way of attacking the player. Could have been better, but there is enough variety to go around. Though they can't hurt you, your generous foes are still frustrating (not in a terrible way, but it needs work).
Neat little game. I like the idea. Throwing items felt a little weird - like they should have released faster, and after pressing shift five times my sticky keys manager thing came up - I'd probably avoid that key, it felt kind of awkward. The puzzles were good.
I liked this game. With stacks of enemies it became completely impossible to get out of the barrage of help but fortunately there was never a situation where enemies never stopped coming. Love the inversion of the concept. "STOP GIVING ME THINGS!" Also, I'm pretty sure the protagonist is some kinda rat person. Might just be me.
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Good job.